Hellblade was a good depiction of mental illness but games need to be sharper • Eurogamer.net

Games are, generally, not very good at depicting mental illness. Games are atrocious at tackling a lot of topics, to be fair, but this one is surprisingly prevalent: sanity meters, psycho villains, dozens of games set in insane asylums. This is probably why so many people leapt at the chance to praise Hellblade: Senua’s Sacrifice for its considered portrayal of a tricky subject. Not just critics and fans either. The developers themselves seem to regard Hellblade as something of a landmark…

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